Studio
Original frameSONAR — Depth, point clouds & 3D motionOriginalSONAR

A new dimension.

16 LOOKS

Starting points.

  1. Depth Sensor
  2. Structured Light
  3. First Ping
  4. Heat Signature
  5. Line Synth ’72
  6. Pulsar Ridge
  7. Acid Scanner
  8. Topo Map
  9. Paper Relief
  10. Ultraviolet Slice
  11. Resonance
  12. Afterimage
  13. Disintegrate
  14. Three Ink
  15. Chrome Skin
  16. 2109

Light, Standard and Heavy set the intensity. Best, Balanced and Fast adjust the rendering workload so you can choose the balance that suits your clip and your Mac.

01Depth Sensor
02Structured Light
03First Ping
04Heat Signature
05Line Synth ’72
06Pulsar Ridge
07Acid Scanner
08Topo Map
09Paper Relief
10Ultraviolet Slice
11Resonance
12Afterimage
13Disintegrate
14Three Ink
15Chrome Skin
162109

The controls.

The Inspector. Pick a Look and an Intensity, then open the sections: Look, Depth, Camera, Points, Colour, Wave · Disperse, Motion · Time, Optics · Finish. Each one shows only the controls that change the picture.

Points. Lines. Surfaces.

Build a soft point cloud, connect its dots, trace contour lines or give the image a wireframe, voxel or chrome surface. 13 styles let you change the structure itself. Start with one of 16 looks, each in Light, Standard and Heavy, then set the size and detail.

A camera of your own

Orbit a face, push into the scene, drift past it or use a dolly zoom. Set the move’s centre, amount and duration, or adjust yaw, pitch and distance yourself. Reveal carries the picture from the original framing into the 3D treatment; Mix With Original blends the images.

Colour and contrast

Keep the source colours, choose one solid colour or map brightness, nearness or heat to a palette of two to seven colours. Saturation and Lift Blacks bring dark points forward. Colour Levels reduces the palette further for hard, graphic tones; Highlight Tint and Depth Fade finish the separation.

Scan it. Scatter it.

Send a ping out from the subject or sweep a band of light through the scene. Set the front, tail, colours and timing. Blow Away and Assemble scatter or gather the image with wind, swirl and gravity; time echoes leave earlier moments suspended behind it.

Keep the shot around it

Apply the treatment to the whole image, the subject or the background. Keep the original footage behind it, choose a background colour or output transparency for compositing. Grid Floor sits behind the foreground; depth labels and a depth scale add graphic reference points.

Depth, ready to reuse

Analyse / Resume Clip prepares AI depth with a progress bar and frame count. Pause when needed, then continue from the prepared frames. The maps work across Fast, Balanced and Best and are saved with the Resolve project. Changing SONAR’s colour, camera or look keeps that preparation.

From a shot to a scene.

Choose a look, prepare the depth, then shape the image inside Resolve.

  1. 01

    Start in Color

    Add SONAR to a node and choose a Look and Intensity. A portrait gives you a clear subject to start with; a wider shot gives the depth more room to show.

  2. 02

    Prepare the clip

    In Analysis, the first section, press Analyse / Resume Clip, with Depth From on AI Depth (the default). Watch the frame count, pause or resume as needed, then save the project. Show Depth Map, in Advanced · Depth, lets you inspect the map before returning to the look.

  3. 03

    Set the move

    Choose a Camera Move and adjust its amount and timing. Keyframe Reveal to move between the original shot and the transformed scene, or keep the camera static and let a scan pass through it.

  4. 04

    Finish at delivery size

    Set colour, point size and density while watching the subject. Use Quality to balance detail and rendering workload, then check the result at your final output size: small points and thin lines change when scaled down.

SONAR cartridge

SONAR

Depth, point clouds & 3D motion

€59excl. VAT

Requirements.

HostDaVinci Resolve 20+
AI depthmacOS 13+ · Apple Silicon
RenderingMetal
Depth processingOn your Mac, with Core ML

FAQ.

What does SONAR turn into 3D?

SONAR uses estimated depth to place the visible image into a scene of points, lines or surfaces. It lets you move around and reshape that scene. A single view does not contain the hidden sides of a subject, so larger camera moves can reveal gaps around depth edges.

How do I prepare a clip in Color?

Add SONAR to a Color node. In Analysis, the first section, press Analyse / Resume Clip, with Depth From on AI Depth (the default). The window reports progress; a paused analysis can resume. Save the project when it finishes. After replacing or retiming the source, or changing an upstream effect, use Clear Analysis and analyse again.

Does AI depth upload my footage?

No. The bundled Depth Anything V2 Small models run locally through Core ML on Apple Silicon with macOS 13 or later. SONAR also offers luminance-based depth and an external depth input in hosts that expose it.

Can I use an external depth map?

Yes, where the host exposes SONAR’s separate Depth input. Connect a greyscale depth pass and select Depth From → Depth Input: white is near and black is far, with Invert Depth available if needed. This requires a connected input; selecting it alone does not run Resolve’s Depth Map effect.

How do analysis and Quality work together?

Prepared depth is reused at every Quality setting. Fast reduces the rendering workload, Balanced keeps full output resolution, and Best allows more detail. Points, surfaces, compositing and subject isolation still need to render, so playback depends on the look, resolution and Mac.

Is SONAR included in the Full Suite?

Yes. SONAR is €59 excl. VAT on its own, and is included in the Full Suite and its yearly and monthly subscriptions. It is not part of the Analog, Glitch or Camera packs.

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€59excl. VAT

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